Oculus VR shows off an updated version of its titular virtual reality headset at CES 2014-- a prototype dubbed "Crystal Cove" promising higher resolution video and reduced latency within a sleeker design.
The updated AMOLED display handle 1920x1080 resolution and features low persistence, a technology reducing the picture smear and motion blur causing motion sickness to at least some users. Meanwhile latency is down to around 30ms, meaning Oculus is getting closer to its aim of sub-20ms latencies.
A further addition to the headset is built-in positional tracking. An externally-mounted camera tracks a smattering of LEDs peppering the prototype's faceplate to add forward/backward, left/right and up/down tracking ability. In other words, users can move their head within a virtual space-- and the system translates such movements into actual motion within a virtual space.
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