Visit our other websites:    On CE    eSP    Mobile Channels    ECI news    rAVe Europe    Digital Signage News EMEA    iChannels

JUST for Geeks

A Glove to Touch the Virtual World

E-mail Print PDF
A Glove to Touch the Virtual World

Chinese startup Dexta Robotics proposes a means to further add immersion to VR experiences-- the Dexmo, a force-feedback exoskeleton allowing users to "feel" the physical properties of virtual objects.

The Dexmo fits the hands like a glove, and tracks 11 degrees of freedom of motion. It applies force to the fingers when one is manipulating a virtual object, imitating the different levels of pushback provided by different objects in real life. As such, picking up a rubber duck in VR should feel different than, say, grabbing a brick.

Continue reading...

Intel Presents Alloy All-in-One VR

E-mail Print PDF
Intel Presents Alloy All-in-One VR

Intel is not a company to be left out of the virtual reality arena-- not when it announces the Project Alloy all-in-one self-contained VR solution at the 2016 Intel Developer Forum.

Described as "the future of merged reality," the headset carries all components required to power VR experiences, meaning users can "cut the VR cord." Intel adds the headset allows a free range of motion with 6 degrees-of-freedom across a large space, while collision detection and avoidance enables users to physically explore a virtual space.

The headset also supports augmented reality (AR) through Intel's RealSense technology. Chipzilla says the result allows users to use their hands to interact with virtual objects, essentially "merging realities," without need for additional external sensors or cameras. An IDF demo had Intel engineer Craig Raymond go around a virtual room set within the stage. He opened virtual doors with his hands and walked towards Brian Krzanich... before stopping just in time, since the CEO's face appeared in the mixed reality space.

Continue reading...

Xiaomi Intros VR Headset

E-mail Print PDF
Xiaomi Intros VR Headset

Xiaomi clearly does not want to be left out of the virtual reality game as it announces the Mi VR Play, an "entry-level" Google Cardboard-style smartphone-powered VR headset.

Designed to "bring the VR experience to a much wider audience," the Play has a lycra-built body and fits smartphones between 4.7- and 5.7-inch in size. Content comes through a Mi VR app replete with content from select partners such as Conde Nast Traveler and YouKu. Future content is somewhat guaranteed, since last year Xiaomi pledged a $1 billion investment in video content (including VR).

Continue reading...

Sega Follows Nintendo With Mega Drive Classic

E-mail Print PDF
Sega Follows Nintendo With Mega Drive Classic

Hot on the heels of the NES Classic Edition announcement is a comeback of the Sega Mega Drive-- the Classic Line offers a pair of devices, a 2-player home console (complete with cartridge slot) and a gaming handheld.

Launched in celebration of the 25th birthday of the Sonic the Hedgehog games, both Classic Line consoles feature 80 built-in games, including classics such as Mortal Kombat, Golden Axe, Alex Kidd, Comix Zone and, obviously, a slew of Sonic titles. The console version also allows one to play original Mega Drive cartridges, while the handheld uses SD cards for the loading of more game ROMs.

Continue reading...

Connected Smarts Reach the Tape Measure

E-mail Print PDF
Connected Smarts Reach the Tape Measure

The tape measure may be the last device one might say needs connectivity, yet the Bagel is exactly that-- a "smart" digital tape measure complete with companion app.

The Bagel offers 3 different measuring modes for users wanting to measure, well, everything. String mode is the most familiar mode, with Dyneema string one simply rolls out of the device, analog-style.

The second is Wheel mode, where users simply roll the Bagel around objects on a built-in wheel, while the 3rd Remote mode combines an ultrasonic sensor and a laser pointer to horizontal and vertical distances.

Continue reading...

Razer Pushes OSVR at E3 2016

E-mail Print PDF
Razer Pushes OSVR at E3 2016

Razer is the next VR headset contender as it shows off an update of the Open Source VR (OSVR) project at E3 2016-- one promising specs comparable to the Oculus Rift and HTC Vive together with a lower price tag.

Co-developed with VR display maker Sensics, the OSVR Hacker Development Kit (HDK) update seen at the show features an overall resolution of 2160x1200 via low-persistence OLED displays with a 90Hz refresh rate and a 110-degree field of view. This is an improvement over earlier prototypes offering a 1920x1080 resolution, and matches the specs of most of the VR competition.

Also included in the headset are custom (not Fresnel) lenses one can adjust to allow for glasses-free use and position tracking via Rift-style IR camera. As the name might suggest the open source nature of the headset allows for some hacking and replacement of parts through modular construction.

Continue reading...

Google Takes on Amazon Echo With Home

E-mail Print PDF
Google Takes on Amazon Echo With Home

Among Android and software update announcements the Google I/O conference reveals a piece of hardware Amazon might find very familiar-- Home, a cylindrical speaker featuring voice-controlled smarts.

Similar in shape to an oversized salt shaker, the Home performs more or less the same functions as the Echo. It uses a set of far-field microphones to continuously listen to users and answer questions, control music, control some connected devices and even stream media from a smartphone or tablet to a Google Cast.

Powering such voice-controlled smarts is Assistant, a self-explanatory piece of cloud-powered Google software also first announced at I/O. Also available on Android smartphones, Assistant searches the internet to adjust itself to users' schedules, and can even provide images and other information for improved search results.

Continue reading...

A Neural Network Inside a Stick

E-mail Print PDF
A Neural Network Inside a Stick

Silicon Valley chip maker Movidius presents what amounts to a supercomputer inside a USB stick-- the Fathom Neural Compute Stick, a device the company describes as "the world's first embedded neural network accelerator."

Neural networks are used for sophisticated computing tasks, such as identifying and analysing objects or the mapping of 3D spaces for augmented or mixed reality navigation. Movidius is a specialist in the field, being the company behind the technology allowing the DJI Phantom 4 drone to avoid collisions.

The technology in question is the Movidius Myriad 2 MA2450 chip-- and it is the same found inside the Fathom stick (as paired with 512MB of LPDDR3 RAM). How did Movidius manage to boil down a neural network in such a small package? The answer lies in architecture designed specifically for running the aforementioned environmental analysis tasks at under 1W of power. However, one has to keep in mind the stick can do nothing else.

Continue reading...

Razer Launches Ripsaw Capture Card

E-mail Print PDF
Razer Launches Ripsaw Capture Card

Customers dabbling in game livestreaming might be interested in the Ripsaw, a capture card allowing users to easily push game footage to Twitch and YouTube with easy-to-use USB 3.0 connectivity.

According to Razer the Ripsaw offers "industry-leading" 1080p game capture at 60fps and "nearly" zero latency. In addition it also features onboard audio and microphone inputs for users wanting to do commentary while playing games. Video input and output comes through HDMI and analog component port.

Continue reading...

Page 5 of 14