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HTC Co-Founder Takes on VR With XRspace

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HTC Co-Founder Takes on VR With XRspace

The next project of former HTC CEO and co-founder Peter Chou involves virtual reality-- with the venture, dubbed XRSpace, planning to launch a standalone headset and virtual space for users to explore.

"Our mission is to bring people together through the power of 5G XR (mixed reality), surpassing the limited experience of smartphones today," Chou says. "The singular goal of XRSpace, is to take XR to the masses by redefining how people connect, socialise, and collaborate by simplifying the hardware and user experience. When XRspace started 3 years ago, we have been laser-focused at putting regular customers in everything we do. Today we are here to announce a new platform which will take human interaction to a new level through 5G XR."

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"High-Grade Imaging" From DJI Mavic Air 2

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DJI announces a sequel to the successful Mavic Air drone-- the imaginatively named Mavic Air 2, an update promising to combine high-grade image, intuitive flight performance and "revolutionary" smart technology.

Featuring the same portable foldable design as the first model, the Mavic Air 2 weighs 570g and carries updated motors, new electronic speed controllers (ESCs) and an enhanced battery allowing for up to 34 minutes of flight. Proprietary OcuSync 2.0 connectivity provides a reliable and stable video feed from the drone at a maximum distance of 10km. The connectivity technology supports both 2.4 and 5.8GHz frequency bands, and auto-switches between the two according to signal strength.

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Limited 2020 Release for the PlayStation 5?

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Limited 2020 Release for the PlayStation 5?

Sony insists the PlayStation 5 is still on track for a Q4 2020 release, but numbers of the machine might be limited, Bloomberg reports-- and not because of the coronavirus (aka Covid-19) pandemic is affecting production.

According to the news story, Sony plans to ship 5-6 million PS5 units by end Q1 2021, compared to the 7.5m PS4 units sold during the equivalent launch period (one involving a delayed release in Japan). However, Bloomberg says, the limited launch numbers are not due to the pandemic. Instead the main reason lies within machine itself. The PS5 is reportedly much more technically ambitious than the PS4, leading to a higher launch price and, directly, fewer early adopters.

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Sony Reveals PlayStation 5 Controller

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Sony Reveals PlayStation 5 Controller

Sony continues the slow drip feeding of PlayStation 5 details with the presentation of the controller-- the DualSense, a departure from the familiar DualShock clad in a striking two-tone black and white design.

According to the company, the DualSense keeps what gamers love about the DualShock 4 while adding more functionality. For instance, the controller includes haptic feedback, allowing users to feel sensations such as "the slow grittiness of driving a car through mud." Meanwhile the L2 and R2 triggers are adaptive, meaning the trigger mechanism has some measure of pressure sensitivity. The addition of such haptics necessitated a change in the angle of the triggers, as well as "subtle" updates to the grips.

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Sony Details PlayStation 5 Specs

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Sony Details PlayStation 5 Specs

Sony follows Microsoft as reveals further specs of the upcoming PlayStation 5-- a machine based on similar AMD hardware as the Xbox Series X, if with a number of unique features and capabilities.

An in-depth livestream by lead architect Mark Cerny describes just how much of a leap the PS4 is from the PS4. Like the next-gen Xbox, the PS5 carries a 3rd generation Ryzen CPU and custom Radeon Navi CPU. The graphics processor carries 36 compute units and is capable of up to 10.28 teraflops of compute performance, making it technically less powerful than the 12-teraflop GPU inside the Xbox Series X. However Cerny insists teraflops are a "dangerous" measure of performance, and in any case a good chunk of the presentation is dedicated to to a perhaps unlikely topic, storage.

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Microsoft Further Details Xbox Series X

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Microsoft Further Details Xbox Series X

Microsoft continues to offer details on the upcoming Xbox Series X game console, with a blog post revealing a slew of technical specifications of a machine the company says is designed for "Power, Speed and Compatibility."

At the heart of the Series X is a semi-custom AM2 Zen 2 processor. It runs 8 cores at 3.8GHz (3.66GHz with SMT in use), with one core handling basic system functions. Next to it is a GPU able to push 12 teraflops of compute power from 52 compute units, allowing for what Microsoft claims is 4K resolution gaming at 60fps, as well as support for 120fps. A large massive vapour chamber and primary fan keep the console cool, in either orientation.

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Konami Delays PC Engine Mini

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Konami Delays PC Engine Mini

Konami delays the launch of its take on the miniature console, the PC Engine Core Grafx Mini (aka the TurboGrafx-16 Mini in the US)-- and the reason is, as you might have guessed, the coronavirus (aka Covid-19).

According to a statement from the Japanese games maker, manufacturing and shipping facilities in China are currently in "unavoidable suspension" due to the virus outbreak. As a result, the mini console and all related accessories are "delayed until further notice."

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Microsoft Details Next-Gen Xbox

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Microsoft Details Next-Gen Xbox

A blog post by Xbox head Phil Spencer spills further details on the potential capabilities of the next generation Xbox console, the Xbox Series X-- a machine the company claims "represents a superior balance of power and speed in console design."

The Series X carries a custom AMD processor based on Zen 2 and RDNA 2 architecture. It promises four times the processing power of the Xbox One, as well as up to 12 TFLOPS of GPU performance, twice of the Xbox One X. The result is a "true generational leap" in terms of processing and graphics power, allowing for higher framerates, larger game worlds and sophisticated graphics technologies such as Variable Rate Shading (VRS) and DirectX Raytracing.

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HTC Adds to Vive Cosmos Lineup

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HTC Adds to Vive Cosmos Lineup

HTC expands the Vive Cosmos VR headset line with three models-- the Cosmos Elite, Cosmos Play and Cosmos XR, all offering swappable faceplates while being aimed at different segments of the consumer market.

“Our customers want an incredible VR experience and we are proud to announce a new family of products tailor-made for VR use-cases of all types,” the company says. “Vive Cosmos is truly the most versatile headset yet. From consumers just discovering VR for the first time to the demanding business user, Vive Cosmos offers stellar quality, comfort, and the ability to evolve VR and XR journeys over time-- from changing faceplates to adding options like wireless.”

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