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Monitors - Projectors- Conferencing

"Slight" Q1 2014 Decline for Monitors

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According to IDC Q1 2014 PC monitor shipments total 33.7 million units with -0.4% Y-o-Y decline. The analyst also predicts shipments should total 106 million for full year 2018.

"Despite the overall decline, the shipment totals were stronger than the forecast of 31m units," IDC says. "Geographically, Japan and MEA regions delivered the largest gains during Q1 2014 while Dell and HP both experienced solid shipment growth."

The analyst says LED backlighting adoption remains on the up with 92% Q1 2014 market share, a 16.4% Y-o-Y increase. Meanwhile 21.x-inch monitors remain the most popular over the last 6 quarters, with Q1 2014 share reaching 20.5%.

Monitors with 16:9 aspect ratio continue to dominate with 81.3% share, 6.5x higher than 16:10, the 2nd most used aspect ratio.

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The First 4K Monitor with G-Sync

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The First 4K Monitor with G-Sync

Acer launches what it claims is the first 4K/UHD resolution monitor featuring Nvidia G-Sync technology-- the XB280HK, a 28-inch LED backlit display promising smooth, tear-free imagery for your customers' PC games.

The display handles resolutions of up to 3840 x 2160, and features flicker-less, low dimming and ComfyView technology to help reduce eye strain. Connectivity comes via DisplayPort v1.2 and four USB 3.0 ports.

An adjustable stand allows tilting from -5 to 35-degrees as well as 120-degree rotation. Viewing angles are 170/170-degree.

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Meet Robo-Projector!

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Meet Robo-Projector!

An ex-Google product manager invents the "Robo-Projector." He calls it Keecker and it is a rolling robot with a video projector that can sync with smartphones to turn any wall into a screen for watching movies, checking email, and more.

This is R2D2 if designed by Apple. Keecker frees the screen from its fixed spot. Keecker lets home users watch content anywhere there's enough wall space and no stairs (robots can't climb, yet).

Bill Gates has invented his own home system that allows him to control the photos on screens throughout his home, like a personal digital signage system. Now anyone with Keecker can bring video or photo content to any room, any place, any time.

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Sony Takes on Virtual Reality

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Sony Takes on Virtual Reality

The Oculus Rift is not the only contender in the virtual reality headset arena-- Sony uses the Game Developer Conference 2014 event to unveil "Project Morpheus," a VR headset prototype for the Playstation 4.

"Nothing elevates the level of immersion more than VR,” Sony Computer Entertainment head Shuhei Yoshida says. “Many of us in PlayStation have dreamed of VR and what it can mean to the games we create.”

Morpheus builds on earlier Sony developments in headset (or "Personal 3D Viewer") space, with a 1080p LCD offering a 90-degree field of view and "uniquely developed" 3D audio technology. Aditionally it promises "seamless" PS4 integration-- the Playstation Camera pairs with built-in sensors to take care of head tracking, while the Move peripheral handles game control.

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BenQ Intros G-Sync Monitors

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BenQ Intros G-Sync Monitors

BenQ launches two gaming monitors armed with Nvidia G-Sync technology at CES 2014-- the 24-inch XL2420G and 27-inch XL2720G, both promising to eliminate issues of the image tearing, stuttering and latency variety.

The monitors also feature RevolutionEyes, a BenQ technology providing more comfortable viewing with ZeroFlicker (eliminates LED flicker issues), Black Equaliser (adjusts brightness without over-exposing white levels) and Low Blue Light (automatically adjusts blue light emissions) capabilities.

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